Design Project Archive
2024-2025
Accessible Pack, CardMate: A pack or bag that can hold a phone in a way that allows the user to use Augmentative and Alternative Communication (AAC) apps for communication in sensory-overloaded environments.
Lightweight Accessible Chair: A redesign of a mobile and accessible chair for a child with cerebral palsy. This project focuses on creating a lighter, more maneuverable chair that balances durability and comfort, improving on previous designs that proved too heavy or impractical.
Height Adjustable Walker: A walker that is accessible and adjustable for people of different heights.
Backpack for Guide Dog Users: A backpack that is accommodated for traveling with a guide dog.
Low-cost Accessible Switch System: A system to produce affordable accessible switches for families served by Open Doors for Multicultural Families (ODMF).
Switch Accessible Tablet App: A switch accessible app with different play options for children with limited motor control and visual impairments.
2023 - 2024
Wheelchair Umbrella: Creating an automatic, functional, and user-friendly umbrella device that protects wheelchair users from the rain.
Mouth Stylus Holder: Creating an assistive device that allows individuals with quadriplegia or tetraplegia to independently interact with tablets or other touchscreen devices
Desktop “Little Room”: Building a 3-sided structure for children with significant (visual) impairments that can be used as an activity space to improve movement and play.
Sensory Enhanced Embroidered Books: Providing visually impaired children affordable books and a reusable spine through the use of sensory enhanced graphics while focusing upon play, behavioral models, and positive childhood development within storytelling.
Flow Limiting Sipping Cup: Designing a modular flow-limiting cup for use by individuals who have difficulty swallowing liquid.
Accessible Library Technology System: Developing a game-like solution akin to typing games, fostering muscle memory for efficient navigation using JAWS.
2022 - 2023
Wireless Switch: Creating a viable large-button wireless switch that provides a bigger target for users and is activated with light pressure while being more affordable than commercially available switches.
Bike Steering: Creating a comfortable bike-riding experience without the need for external assistance for individuals with hemiplegia pressure while being more affordable than commercially available switches.
Early Inclusive Play at the Experimental Education Unit: Designing an interactive playmat that utilizes electronic elements and different forms of feedback to engage children both with and without disabilities.
Sports Wheelchair Transport Mechanism: Creating a lightweight, low-cost, and easy-to-use device for wheelchair athletes that can fit through most doorways and be fit in cars and public transport.
Switch Accessible Card Games: Creating a simple, universal, user-friendly, and affordable device that allows individuals with motor disabilities to independently hold and play cards.